![]() ![]() The new melanin and pheomelanin parameters makes the job easier. Here the new VRayHairNext material is very useful. It’s important to point out the difference in the material setup between hair and fur: the latter tends to have a softer glossiness and more opaque look. In general, fur creation is easier, as in most cases it tends to be shorter hair and setting different parameters like frizz or clumps to drive the fur by maps. ![]() The difference between hair and fur comes mostly in how you read the hair flow, as you can work with similar methodology when combing hair. ![]()
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